Continuing to look at internal finishes for the entry level. I switched brickwork for timber and moved the brickwork to the main wall which leads down to the ceremonial area (replacing rough concrete/sheer wall texture). I think the timber as an organic entity alongside man-made concrete could work well within a Cyborg Embassy.
Some of the materialing for the renders isn’t quite right and clearly the upper and lower floors need modelling and adding to the scenes.
The scene’s are also missing furniture – visa application kiosks, helpdesk, security desk, etc. – as well as soft furnishings.